@SergeyA : Hi ! So currently in Wow we are still mostly using diffuse maps. We are trying the past expansions to add more maps more often like emissive maps and "specular" maps ( which is actually more a B/W mask for an environment map). So my sculpts are principally made for diffuse textures but I'm actually using normal…
Amazing work Fanny! I have a few practical questions if you would. Are any complimentary maps are used in WoW or sculpting is only for creating diffuse textures? I can see that textures contain rather large tileable (and not) pieces of surface, what about differences in texture quality across meshes on the level? Could you…