To really get into Animation, I need to practice a lot. I had been working on a small animated short which obviously wasn't turning out great due to my lack of practice (I have already made 4 animations before - can be found on the channel below). I decided to discontinue it and build my skills before doing anything like…
After the bouncing ball, animate it going across screen, coming to a stop. Maybe it rebounds off a wall. Then try animating different weights, a bowling ball, a ping pong ball, etc. Make sure you animate them in the same scene next to each other. This will let you figure out the "rules in your universe" and stick to them.…
I think you should start with a bouncing ball. For example, in your third shot, when the guy is on the boat, throws his spine back at the start but his hips stay in place. They don't move at all. If his upper body goes back, then his hips need to go forward to balance it out. In the fourth vid, the run isn't working, the…
Hey, thanks for replying. I am going for a cartoon-ish style (which is most common in web animations). And I agree for the complete absence of principles in first two and it was only from third one I started adapting to those principles. And no, I didn't start from a bouncing ball. I started from a bunch of solid cubes…
Hey, thanks for the feedback ;) Alright I will go back to basics, I acknowledge my animations aren't working out and I am ready to do anything that can help it. Also, I have already taken the book and went through it once ^_^ Oh, also, what should I do after the bouncing ball? Harris
Is there a particular style that you're going for? I ask because a lot of these are missing some fundamental principles like timing and weight shifts. Did you start from a bouncing ball?
Hey, Thanks a lot for really deeply analyzing my mistakes and letting me know. I really appreciate that ^_^ Also, thanks for references. I will make sure to go through them and come up with something new and better. Harris