Hello Well i started out my career as a Game tester first because i was so passionate about playing games and i thought this would be perfect , but later when my interest shifted towards Art and Design , Simultaneously with my testing job i have learned the Art pipeline and have made a portfolio and also gathered knowledge…
Haha yeah! But my actual question is in any level design job the candidate must is required to have prior experience in video-game level design, production, or other relevant experience. So the game art experience is considered under this?
First off, having a background that includes some game testing as well as art asset creation is pretty good. Both of those skill sets can be help in regards to designing levels. As you mention, having some playable levels in your portfolio would in fact be a really key aspect of being able to apply for jobs as a level…
Thank you so much! I'll look forward to learn Unity and C# and try making some small games so i can understand the entire pipeline , but are there any specific games to focus on for level design regarding modding that companies look forward to while taking the portfolio for consideration? because i see most of the people…