Hey again, Sorry about that did not know how to add more images to the post. some screenshots from marmoset toolbag. Also planning to post marmoset viewer file on artstation. Had a lot of fun in this challenge, hope to see you guys work for the next challenge.
Hey guys great work I am posting what i have done so far, still yet to do texturing. plan to do the texturing in substance painter. Rendered inside marmoset toolbag with Normal Map , Ambient Occulsion Map, basic Albedo Map. Any comments and critiques are welcome.
Hi everyone! I happened to be working on that crate as a personal project of mine and was informed that it was the topic of the month. Here's my take on the crate. I used Substance Painter 2 to texture and render it. Textures are 2048 and the Tri count for the object is 4,510 You can see more shots of it plus the 3D…
Hi everyone, i started the low poly today. But i'm with a problem, my normal map in marmoset have a issue in the top, but in unity my normal map is perfect. Someone can help me?PS: in unity i put a default metal texture, but with only the normal map dont have any problem Here the normal map, and if had any suggestion for…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month of August !!! First off, thank you all for your patience during this transition period! Since we're off to a bit of a late start this month, we've decided to do props only. Next month we will kick off a new Challenge rotation of 1 prop…