Looking good! much better render as well. I see some obvious tiled textures on the body though, for example on the neck above the arms and along the tail.
Yeah the obvious tiling is somewhat fine for the most part because around the neck for example there will be plenty of breakup with plummage from the feathers and around the back, Here's a very quick outline of my current idea for the feather arrangements. Green= Longest feathers Blue= Medium Red= Short So based on that…