After creation the suit in Blender I desided to make retopology in MudBox. It's very simple and quick: just one click and to wait 10-15 seconds... ;) We have get the result The next step - creation UV map in Blender Now - back to Mudbox for sculpting and painting textures... :o
Finally I defined itself with my pipeline for creating characters. 1. Сharacter Creator - for pre-creating a character.2. Marvelous Designer / Blender - for creating clothes and skinning .3. Mudbox / Blender - for retopology, sculpting and textures painting.4. GIMP - for editing textures. 5. CC, 3DXchange, iClone - to…
Today began creation of the second clown.The first stage - pre-creating a character in Character Creator/ The second step - creating characters face in Mudbox: The third stage - modelling clothes in Blender