I'm a little tired and frustrated of looking at my project. I know I can get it 'there' and it can be good, but I'm having trouble focusing my best efforts. I want to decorate it with all the props and fun stuff, but don't think I should do that until I get my lighting and materials right. The idea here is that I can use…
Personally I prefer the original render. But there isn't much to comment on in terms of lighting with a standard sun setup in a progressive path tracer like Corona. It's just point and shoot, really. I'd also avoid 'hacking' the default settings to break physicality. It was/is the norm with older rendering cores but with a…
Hey, so this is where HDR tonemapping and a good understanding of photographic exposure comes into play. The reason that the original image looks that way is not due to it actually being too bright or washed out, it's due to how cameras capture and interpret the light that hits them compared to how the human eye does. Take…
First render of the house... oy. Something is wrong with the scale of the objects? How can I make this house better? (reference link 1) (reference link 2) (reference link 3)
IMO I think changing the sun scale/intensity is an odd choice and breaks the physicality of Corona. Your last render does not look like a sunlit room anymore, it looks like set lighting. Instead, I'd recommend working with the photographic exposure controls and do HDR tonemapping in Photoshop or a similar app.
Started a new one. Here's the beginnings of a cafe. Do you see anything wrong with scale or sizes of things worth changing? Do you have any lighting suggestions? window sizes? how's the camera angle and frame? Here's the reference: Is there any reason why the Exposure Value would be locked in interactive render mode?
Use the photographic exposure controls instead of basic and set the EV back to 0. For an outside setting the defaults should do well. You want to treat the virtual camera just like a real one. ISO controls the sensitivity to light (higher ISO = brighter image), Shutter speed controls how long the picture was taken for…
Still needs work, but it finally feels like its coming to life! I still see some scale issues, but i'm not entirely sure which ones to fix in comparison to the reference
@somedoggy Thanks! I would really like my images to look good and make sense. Can you recommend any resources to help me 'understand the rules'? and then how to bend them to my whim? :)