@Leinadien Thank you! I modified the arms a bit, but I think I need to do it even more to get to your image. Day 21 update: Just a quick update as to where I'm at as I completely forgot the time, and need to head to bed -.- As I've seen a few having their models in colour, I thought it would be fun to see how mine would…
haha no problem =) I'll post more updates when I've finally moved and will be able to start working on this again. A few things left on it until I can start moving on.
Finally getting back to this project again! Been far too long! :/ Started building the hair up again, but hopefully it will look much better this time :dizzy: Will post an update later so you can give me some sweet thoughts! :)
So quick little update: Working on the hair at the moment when I get home from work. Redid it from scratch (a few times since... urgh.. UVs and my maya doesn't mix well). Still basic, but at least got the base down =)
@Sebeuroc Thank you! I changed her face a bit so it is not protruding AS far =) Day 17: Just a quick update from me today as to where I'm at. She's got swords now! Modelled the sword out in Maya first, and then imported it into Zbrush. Looking at the concept they are fairly plain swords, no particular decoration.
@Shanana Thank you! mmm I can see the difference already! And feeling I've improved @polymator haha yeah. Good point! I'll start adding them in. I've reworked the belts so that hopefully it looks a little bit more as they would be able to carry the weights of the swords. @sefice Thank you Joe! =) I hope to continue making…
Day 8: Was sent away for a training session this week with my day-job, so am now playing catch up with the other guys. Even though the days are not coherent with the day we're currently at, I'll try to stick to the schedule. So today I've tried to finish the retop so that I could get onto modelling the clothes and details…
Finally, I'm done with the hair. 7th time's the charm....right? ;) Some quick picture updates of the hair before I completely crash into bed. The next step is to do a quick lookover on some of the textures so that it keeps in line with the hair now, because I have improved a lot in both modelling and texturing since I was…
Just a quick update today as I'm falling to pieces from tiredness at the moment. I've been taking the pointers that I got from Joseph about anatomy, and he helped me along the way, to try to model the base model better than what I had it. Better proportions and better features. 1. Is what I started with. 2. Is what I did…