These are inevitable , when the Bool operation stumble upon high density area it creates these, Sometimes it will behave correctly even if it's dense, here are some tips : - Do the whole boolean blockout before dealing with the Beveling part of the workflow , so you have 1st blockout step (boolean), then 2nd step…
@VagiVagi69 have you read the "readit.txt" file ? the install is really simple you just have to extract the archive in documents\maya\{maya_version}\scripts\close maya and do the script editor steps given by @BartekK (thx) should work :/
@"karlor" This is an installation error, please Make sure you follow these steps (from Documentation) : -Put The 'C+_Icons' folder from the .Rar Archive in Your Maya Script Directory, under C:/Users/UserName/Documents/maya/Maya_version/scripts/ -Put the .mel file under the same directory. the correct command source…
Quick modeling here , using the Local Bevel feature (apply HBevel on Face selection) and It's a big step forward thank to @"nervouschimp" for the idea... Not only It allows for more precise beveling operation, but it helps prevent errors that you'll get in object Mode. However Local beveling as not all the security checks…
Not sure it's been mentioned, but in Maya 2016, I'm running into some issues using Crease+ with Maya's undo. It feels like maybe Crease+ doesn't register when I've undone some of the previous steps, and it shoots out errors as a result. Just did it to verify, and it gave me this: "//Error: file:…