Other example with a very simple piece (yellow edges are the ones the script creates in the operation) I forgot (Maya 2017 Update01 )+Windows7 64 bits) Thanks for help Jose
That's more or less what's going on in Fansub's script, I hope the fancy capping going on in Swordslayer's script makes it in. Typically you'd use birail, boundary or extrude for that example, what are you trying to accomplish?
it`s heavy process only for maya. Softimage have this nice algoritm 15 years. Maya can`t fix this in 2017 ver. This is stupid decision. This need in specific situation like extrude and bevel vectors shapes. for example - world or country maps. KIlling Softimage and imposed to work in Maya. Hate autodesk
The more complex the object is , the heavier gets the process.. For example I had no problems undoing SolidBevel with that one : Also ! As stated in the documentation Solid Bevel has a down side in Performance compared to HBevel. That's why most of the time I'll use HBevel , because it has the best performances over the…
Hey @WaYWO you've done such an amazing job ! And I think the whole industry should thank you and praise you! One thing I am confused regarding the hotkeys is that I can't set them up to for example makeUv, every time I try to put on a hotkey it gives an error. It says this: from CreasePlus import CreasePlusMainfrom…
Swordslayer's script looking great! Waiting for release in crease plus ;) A know about birail and if you want to fill it you have to detach curves, so when you have to fill about 100 curves it becomes so bored! ) (i need it for hardsurface retopo) for example - if you have CAD files you can get Curves from that, and what…
the work around I found is to be sure that round shape have a higher smoothing angle than 30. a cylinder of 12 sides will create issues but one with 14 sides is fine. if you select some edges and press Crease+ it bevel those edges but if you choose only 3 segments it will end up making faces with a smoothing that will…