Thanks for the awesome script Bartalon! everything works great. One problem though.. I can't seem to bake the color ID map from the high to low poly following the steps in your video. I'm using the Maya 2014 on OSx. below is the error message from the script editor: // Error: line 0: Failed to open output file:…
// Error: file: C:/Users/xxx/Documents/maya/2018/prefs/scripts/dp_MaterialManager.mel line 3398: Invalid call to "stringArrayRemove". Check number and types of arguments expected by the procedure. This messge appears wherever I click on the UI.
I have version 5.0.3 and I got this message every time I select an object. // Warning: file: C:/Users/xxx/Documents/maya/2018/prefs/scripts/dp_MaterialManager.mel line 3419: Unknown object type: aiShadowCatcher //
Bump! Version 5 is finally out! Check original post for more info or pop straight over to one of these locations to grab it for free: * https://gumroad.com/l/MaterialManager * https://www.highend3d.com/maya/script/free-material-manager-for-maya * http://cbr.sh/xw5m6f
Love this tool - saves me a lot of hassle. But (you knew there had to be one): I have trouble with v.5 up to 5.0.5. When duplicating materials it assigns the new one to the object... but somehow the old one stays stuck on it. So then I have two materials on it apparently... but not really on any polygon. Not exactly sure…
Hey guys, just wanted to do a quick plug of the latest and final edition of my Material Manager tool for Maya. Any feedback is welcomed, and I'll keep an eye on this thread for bug reports. Thanks! Material Manager 5.0.0 The Material Manager is an all-in-one interface for quickly interacting with scene materials. Quickly…