My career is providing models for subsea ROV simulations, as well as leading the 3d animation work here for various oil and gas projects, whether it's marketing animations, or technical stuff. The simulation stuff is pretty much the same development cycle as game models, although our engine isn't as robust as anything…
Advertising for about 8 years. Mostly graphic design, but also a mix of motion graphics, video editing, copywriting, animation, and producing. I occasionally do 3d for work, but not that often. As far as I'm concerned they're all related to each other. Just different tools and and goals. I haven't looked for a job in game…
I'm always curious about this especially after reading about how unstable jobs can be in the games industry. Do any of you guys have other jobs that you're content with professionally and just develop 3D as a hobby? Additionally, how many of you guys do 3D work that isn't related to games? I'm curious of the other types of…
i'm working in 3D automotive VR/advertising. Mostly only 3D modelling of things like seats, leatherparts and UVing stuff rarely doing any textures, since they are provided good thing is, its a really stable job since there are new cars every year, pay is above average and very little overtime (which gets compensated) and…
In addition to the game dev artwork I do (mostly full-time employed, but also some freelance), I do some VR artwork on the side. Lately this has been for architects and construction companies, though I've also done VR scenes for an advertising company (to help them figure out signage). VR is growing, worth a look. I got…