A project I've been working on for the last couple of days. The model I made and all the reference was based on the Bear Cruzer RTH Bow. It was a pretty good learning process (even though some of the parts made me want to drop kick a baby seal) and I'm happy the way the model came out. I'm currently in the process of…
Looks really nice man, especially the camo variation! Only thing I do is add a few more loops to the bow parts themselves, it seems slightly too noticeable in the textured renders. I do notice however from the viewer file that from a first person view this is not a problem.
An update on the Bow. I finished my first material pass and now I'm going to work on the second material pass and details next. If theres any critique or criticism you have for me I will greatly appreciated it.
One last update. I think I'm gonna call it done. I've been working on this a little over a month and I'm happy the way it came out. Of course if there is any problems you guys point out I'll go back and change it. Everything was modeled in maya and textured in substance painter. Hope you guys like it. If you want to see…