Hey, thanks for the reply. I do have some knowledge on anatomy so i am more comfortable with organic stuff (characters mostly). I would like to go into mehanical/hard surface though, so i will give this workflow a go, cheers.
That's a pretty ambitious list; character art requires strong knowledge of anatomy, while vehicles generally benefit from a mechanical inclination — while they're not mutually exclusive it's not exactly common for the one artist to do both at a high standard. It's safe to say you will need to specialise eventually (once…