It's impressive, you say is procedural so you didn't use any texture ? I am curious, could you show us how you work with substance, your graph is impressive, but I can't see how you did it. Thanks
Hey everyone, Just wanted to share what I've been working on for the last few weeks. Questions and critiques are more than welcome. : ) I wanted to create an environment with procedural textures using substance designer in Unreal Engine 4. Below are high res screenshots of the final environment, along with a general…
So since so many people have been asking about the substance files, I've decided to (finally) upload them for anyone who's interested in the graphs. You can also find the links in my original post. Tried to clean them up a little, hopefully they'll be easy to understand :P Rocky Lagoon Substance Rocky Cliff Substance…