Thanks for the comments, everyone! @"Brian " : Thank you, although I suggest you get the info from the source! I very much recommend these courses for your anatomy studying purposes: http://www.scott-eaton.com/
Really good start! Good anatomy. I feel like his arms starting point (shoulders) can be a bit closer to his chest. How did you separate the head from the body in level of detail?
@"Wendy de Boer" its not really anatomy or anything like that, I just feel its not really look as orcy as the front view, its really hard to explain, I hope this paintover illustrates what I mean .
@"Brian " I generally really like the direction that Blizzard has taken recently with their orcs, specifically in the Warlords of Dreanor cinematic and the Warcraft movie as well, ofcourse. I think they look a lot more realistic being based off of human anatomy, and it makes sense, because when you look at comparative…
@"Wendy de Boer" Do you get this feeling with the Blizzard Orc facial anatomy, it's generally a human head and muscles that are adjusting for the huge teeth and jaw, so there's no "new" invented muscles? Like on just forceing the nasiolabial fold to be stretched instead of inventing a new form to deal with the teeth?
Thanks for the comments, guys! :) @lotet :What about the head do you think looks weird from the side view? Is it the overall anatomy, or is it how the tusk appears to graze the face? If it's the latter, unfortunately I don't think that can be helped. If I move the tusks in or out a little, they will simple graze the face…
I finished detailing the rest of the body now. Ofcourse, much of the detail will be covered up by clothing in the end, but I really wanted to take the opportunity to go all out with anatomy practice on this. On a side note, I'm still not sure whether it's okay to post the uncensored version of the base body. My main…