Oh wow, these are amazing! As someone with a starting interest in VFX, seeing your progress (and breakdowns) are super interesting. There are just two things about motion I can't wrap my head around that you've solved. So if you don't mind my asking: How are you animating the trails for projectiles? Dark Star Lux's Q and W…
INTERACTIVE PLAYER UPDATED: http://www.sirhaian.net/portfolio/LeagueOfEffects Currently working on: Taking a break. :D Dark Star Lux: https://www.youtube.com/watch?v=MelZY_2hbKM PROJECT: Karthus: https://www.youtube.com/watch?v=DlVJvpiEOWE Star Guardian Gragas: https://www.youtube.com/watch?v=VjNJ6M4ZBW0 Hextech Veigar:…
@Shadowstep: Thanks a lot! Actually, it's pretty easy. In Unity, I use the animator to animate the normal projectiles' position. Inside this object, I have a trail (a simple trail renderer) with a wavy texture and a material with a texture multiplied in screenspace. I also have particles systems with a few in local…