Hey guys, I'm picking up where I left off with my iAnimate workshops and starting Games Workshop 2 on wednesday. I decided to catch up on some workshop 1 lectures to warm up. I did this walk cycle, which I think is a step up from what I usually do. Don't hesitate to leave any feedback on the flaws you notice!…
Cool walk. Main issue I see with is with the legs. They are a bit poppy, the lower leg swings forward too quickly and its giving it a weird look. Also, I would reduce the tilt on the chest/shoulder when the foot plants and the chest compresses. You can see it roughly f5 with the screen left shoulder, it just draws…
Hi EVernier. I really like the shoulder movement. It's selling the sense of weight quite nicely. Good work. She looks very focused on what's ahead of her (because the head has very little side-side movement?), if that's what you're going for. The most noticeable (to me :P) improvement areas are: * The shin pops forward a…