Here's a very quick update on the grave stuff. This wood texture is giving me a bit of a hard time, but whatever, after this I'll be doing the trees trust me :) I think I'll do the branch texture like antonio neves did on the wooden house project, but make the branches a little bigger.. hopefully that'll make it more…
Imho I think the last bark texture is a pretty strong base. I really like the flow going on and the knots. It may be a bit too curvy to really read like wood but it's definitely stylized! I would keep pushing in this direction. Rocks are looking cool. I don't know what size they are supposed to be so I'm not sure but I'd…
Woo a thread :) I would say for the tree, use the newer zones for reference for the fidelity of the foliage/texture maps etc. but apply it to the vibe you like from the undead area. For me personally they are looking a bit realistic, you could try pushing the stylization a bit more, possibly some subtle color…
@Pixelatedkiwi thanks for the advice dude. Hmmm yeah I know what you mean. I'll try to find some more reference from WoW (I allready looked at these ones on jessica dinh's blog :) ) I think most of the stylizations has to come from the leaves, since they cover most of the trunk. in the screenshot the leaves have a slight…
Been working on the tree branch texture. The previous one, like pixelatedkiwi said was not really cartoony/stylized. This one feels more like it, I think. If you guys have anny suggestions or C&C, let me know! I personally like the desaturated purple in at the start of the branch, I think it suits the undead vibe I'm…