@GameArtifact thanks man, it came in handy! @gfelton Thanks mate, hope not to disappoint! I Think I am slowly getting there, added a few more things into UE4. Started playing with the texture editor in UE4 to play with roughness values. I really dig how UE4 lets you play with the textures. Much better than Unity. Does…
Not gonna lie, floundering a bit, Need to learn more about UE4 and how to get it to looky as sexy as it does in Substance. The permissiveness is way over the top and the textures just aren't popping yet. Need to figure out how to light this properly as well.
I really like the material definition on that orange door, nice work. Don't get discouraged, lighting is everything in UE4, just keep playing with dynamic/static lights until you can make them pop. Also adding parameters so you can tweak in engine helps a lot.
Really struggling to take this scene to the next level, it all just feels bland to me. Just can't get the lighting right and the fog thing is still a bit beyond me but at least all the pieces are now in UE4. I will make a computer screen for the corner like in the concept and maybe make a computer terminal for the door as…
@Benvox2 Thanks man. Had a look in the Unreal Docs and parameters are going to help. I really like the orange too but I am struggeling to make it all blend, So I have given the objects all a neutral material and am trying to get them all in the scene. Once in the scene I think it should be easier to figure out how the…