@afisher Thank you Adam <3 always means a lot coming from you Currently working on some crystal for the final presentation of the character. Will add more variations-work in the roughness maps and stuff but here's what I have so far. WIsh I could make it somehow a bit non-opaque but I don't believe it can be done inside of…
@lotet soooo much work, also obviously needed to add/reworked the cards after I added the alphas. The front part especially I didn't retouch yet but there is tons of work to do on that part still :/ UGGH Marmoset 3 looks very promising. @tda @Daf57 Thanks guys :)! Finally making progress on the damn hair but still a lot of…
Gah I've been missing all of this!? Damn it (coulda swore I subscribed to this thread T_T). Well it's certainly come along since I saw it in august haha. Don't really have any comments aside from whats been said. Maybe add some more SSS to her ears? Maybe they could be blueish instead of red since she's Shiva and all.…
@Asura Thank you! @acealmighty13 Hey, thanks for your input, unfortunatly this is not in UE4 but in Marmoset toolbag which mean I'm way more restricted in terms of what I can do. For exemple there is currently no refraction inside of TB3. transparency isn't also really a thing and so it's impossible for me to play with the…
Damn! I disappear from Polycount for a while and come back to find a whole mess of fantastic work. I know I'm late to the party, but Shiva here looks fabulously icey and regal as hell. Just amazing work, Marie. I caught your update with the ice shards on FB a while back, but man...I still REALLY wish I could dig through…
@sefice Glad it helped :) @happybell I get that question a lot and I really wish I could give you a magical trick that would solve that famous hair question, unfortunatly the answer isn't as fun. I've myself always wondered if there was a efficient pipeline to save me some time when working on hair but so far i've yet to…
Just realized its been quite a lil while since last update, Life got in the way as usual but I'm doing my best to get back to work on this, Been mostly working on the skin recently, started doing some test on the clothing but so far I wasn't convince with the frost effect I was trying to get, this will definitly need more…
Warning: I'm sorry for the wall of text, i just had a lot of ideas to contribute haha That Fresnel is a nice touch! I've seen some people successfully do gems and such in marmoset, though I'm not sure how. If I had to brainstorm it, I'd say that, since ice is a mixture of reflection and refraction, maybe you could fake it…
So sorry, such a Late response to all the messages, I though I would get to do my posed model before the holidays so I was waiting to answer to all this but this is getting a bit too long. I WILL be getting my rig sometimes soon, my rigger unfortunatly got a bit busy and didn't get a chance to work on it as early as she…