@MrHobo I tried mixamo! Unfortunatly the skinning got all fucked, specially around the shoulder area, I tried to fix it but somehow it did something weird to the skinning where I couldnt modify the enveloppes, I couldn't fix it unless i wanted to skin every single vertex one after the other
She still has a tumor on her bicep, but whatever it won't be noticable unless she becomes really sweaty and the specularity reveals it and you'll probably cover it with that gauntlet anyway. On a more positive note this will probably look amazing when textured, are you going to stick to the colors that are in the latest…
This is looking great! I'm not too familiar with Toolbag, but can you do some sort of parallax in there? Using parallax is a pretty common way for us environment guys to get some fake translucency/depth on ice. I would recommend that for the crystal, but I would think any ice build up on Shiva herself would be more frosty,…
No update on the model, just getting back to some comments i had @MrHobo joe can make some lighting magic @Sullum97 Thank you! @mfrederick Thank you hopefully i don't disapoint! @Aveon Thanks man! The sculpt is obviously very stylised but the skin for exemple will be textured in a realistic way and using PBR shader. Not…
@TomGT Hi! Thanks yah I definitly needed to rework the collar area since I wasn't a huge fan of the current shape, I got pretty 50/50 opinion about the pointy shape, some loving it some hating it but so far I decided to keep it in. @Cremuss I also though the Z shape where looking a bit odd when I first started working on…