Not to start an unreal vs unity question, but everyone on 3D art section of this forum is using Unreal to display their work. Maybe OP could learn Unreal instead of unity. People mention learning PBR and unity. But, some post seem to suggest unity doesn't even have PBR or you need to do some heavy stuff just to make it…
You could use either. Both are good, both are widely used. Unity does offer a good PBR solution now and is also capable of producing really good visuals with minimal setup and knowledge of the interface. In the past it really lagged behind the big engines but its now every bit as capable visually. You could argue pros and…
Sorry, but I don't agree that as a measure of success - unless you are specifically applying to a studio using that package (which you can't guarantee right now as you are just starting out and need time to learn and build a folio). You need to have good fundamental knowledge of core techniques and a strong, carefully…