Lights and cameras might be a little bit wonky but I've never had problems with the newer FBX exporter and skeletal meshes and animations, besides it being kind of slow because it's in Python.
If you have FBX bugs get a repro and file a nice bug, I did two this week and got replys in hours. One of them probably wasn't a blender bug (I want custom frame rate from blender to unity but nothing else supports it either) but another was and got fixed the same day by mont29. Was impressed how quick it happened. The fbx…
hey thanks for the referral, appreciated. :) i'd say for me blender is faster, overall smoother in operation, has a better, faster viewport for actual modelling work (including the GLSL shader stuff that just works (tm) with my mikkt-normal maps), is more stable and most importantly more customizable than my former app 3ds…