I would suggest Tim Bergholz , you can buy his tutorial off gumraod, iv completed it and it gives a great 3dsmax and substance painter workflow. https://gumroad.com/timb .
hello there, i would be interested in private tutoring for a production pipeline between 3dmax ( simple asset a wall/door something like that with hardsurface --nothing fancy ) to substance painer --> to UE4 (but mainly the substance painter part is the one if have no experience with ) now for the question :i must do this…