honestly, i do not think that it matters at all for you right now. you're probably about 8-10 years away from even entering the field proper (!). as you've had plenty of evidence in this thread already: the industry standards are just a compromise one-size-fits-all solution and not necessarily the 'better' choice. and by…
No one is putting a billion polygons on screen... believe me. I was forced to butcher My Trees and other environment prop art by the tech department to get our level running at 60 FPS. LOL Trust me game artists are forced to be very efficient with what ends up on screen. uhh.... yes it is quite different. I mean sure it's…
What a titanic pile of cherry picking crap. How can you say "not much has changed"? You show a "recent title" that is running on 12+ year old hardware and try to pretend like it's the best anyone can do. Lets look at the same game running on hardware that is from this decade. GTA5 Lets look at some other games from this…