I do have a question regarding environments. Looking at the game I believe most of the rocks/cliffs were modelled by hand and got tiling textures right? I have only seen a few that could be sculpted like the bigger rocks on madagascar. It's a shame there are hardly any wireframes around.
Pretty specific question here but this particular screen on Brad's page caught my eye. I'm guessing we're not going to see wireframe for any of this, so I am left to imagine what's behind those awesome visuals. The hanging lamp things on the left are probably mostly alphas, but on the 2 circled areas on the right it looks…