Hi Sheers, thanks for the input. Yes the white srtipe seems a lot more intense in UE4 than in substance painter viewport. I may have to tweak the colors. For the orange parts I'm going to make a mask to be able to change the color inside UE4.
I'm having a hard time making this glass material look right inside UE4. It's very different from what I get in Substance Painter as you can see. The glass is not a separate object, it's part of the same mesh, so when I set the material to translucent inside UE4, other parts of the mesh get transparent too... so I decided…
Sci-Fi Environment WIP (UE4)Here's a small update after a long pause. Sorry about that, I'm going to post more often from now on.The fern is from megascans :) Thanks! Sorry to keep you waiting for so long...
Hi, I'm working on this modular environment right now. It's a commercial area / mall in a space station, somewhere in a near future (not very original I know...). I started concepting and sketching myself, but then saw some great stuff from Star Citizen and decided to use that as reference. I don't want to make a copy of…