Is this still so good/relevant even in 2020..? Or was it superseded by latest versions of x normals or payed programs like Substance Family (painter designer), Marmoset Toolbox, or latest versions of 3ds max (with newly done texture baking)...? thank you
Hey Alec, I was testing the baker using a purely ZBrush workflow and wanted to share two quick tests with ya. The precision and speed is really nice; both these tests are done without any custom cages (the one is just a ZRemeshed model with quick UV Master uvs.) For the process I ended up exporting out the highres from…