You have no idea how this week was painful, i had to face against two major limitations the first one i described in the previous message, but the second one is all dedicated to nanomesh. It would be so helpful if we could export into an obj (or even goz file) the position/rotation/scale of all the instanced meshed.…
1. 2,5d canvas is totally destructive and extremely inconvenient . Still working on real sub-tool planes is often not possible at all . My subtools are often pieces of photogrammetry scanned subjects 20 mil each and I have to compose tileable textures from them so I really need a 2,5D composing solution , just more…
sometime I wonder if people from here don't take me for a clown somehow :/ About Me : I have 17 years of experience in game development, as modeler/ texturer, then as ai programmer and now as pipeline tool creator. My project has been featured by IGN : https://www.youtube.com/watch?v=bI0j5SdhY6A The team i directed and…
Hello Polycounters, Let's me introduce you a new tool , that's is currently under private Beta development If you are interested I am looking for Beta testers. The Toolset Description ZGameTools is an extension plugin for Zbrush 4R7. The ZGametools is a Complete toolset, composed of Four plugins dedicated to illustration,…
hey @pior, there is no canvas cropping i could post you dozen of videos like some from Rogelio or Bradford Smith and many more where you see they all fix the tiling in photoshop. Zbrush canvas export with a black line all around the texture that screw up the tilling. and they use a 2.5D workflow. my best selling point (…