I gonna suggest some tools to handle the import meshes, and more particularly the scale of the model. so when you export back and open it with 3Dsmax for example, the scale will match seamlessly. Everything will be managed at the import process, that will store the scale and offset values, and restore them when you export…
I could develop ZBrush 5 if no body watch the video, no one will ever know about this plugin :/ The previous video show how you can batch the obj export based on the visibility options ( selected/visible/all) when done click on Export list, and Zbrush create a MEL Script, and popup the txt file with the mel script into.…
sorry if i lost you guys with my explanation, trying to make my best, sometime language barrier doesn't help much. Oh thank you Pior, I really appreciate really you describe me the experience you had when reading my description of the toolset. I think I understand properly now, what is good what is not good with my…
hey @pior, there is no canvas cropping i could post you dozen of videos like some from Rogelio or Bradford Smith and many more where you see they all fix the tiling in photoshop. Zbrush canvas export with a black line all around the texture that screw up the tilling. and they use a 2.5D workflow. my best selling point (…
hello, sorry for not coming here more often and for the late reply first i like to thank you personally Pior, because you had supported and helped me form the beginning, giving the best and appropriated answer and feedback. I 'd just wanted you to know this. Your last feedback is full of good senses, i understand that,…
The problem is this your videos are not scripted appropriately for presentation. You demo your stuff "as you go", step by step ... bit it is missing the one most important part, which consists of clearly and precisely showing the problem that your tool is solving, in the introduction. And *then* demo your tool.
Hey Guys, not a long time, and i come back to you with my own solution to work with Zbrush/ZGametools and Photoshop. Smart and limitless features, you control the entire build process in Photoshop and automate all the tasks you want. You can create your own library of functions so easily and its portable for easy reuse.…
I am not really sure how to make the illustration of a batch process, that all the difficulty, if i want to show that it support batching on 85 substool just the video can make the demo of it. Let's try ! - - - Hello everyone, I just put together a batch process tool for Zbrush which lets one perform [description of the…
Hello, no news good news ? ZGameTools now got a Workspace manager :) https://puppet-master.net/wp-content/uploads/2016/06/working-with-workspace-and-core-module.jpg From the module your are working with( Renderer/Texturer/Baker), you set the path of a working directory. the default workspace points to the pluginData under…
I'll chime in once again since I see this thread popping back up. How could i do to get more visibility ? where to post and share about my development and my intention ? Again: Be More Clear, And Be Concise. I understand that you want to communicate a lot about what you are working on and why, that's great. But what can…