Sorry you are having so many limitation problems. Have you considered running as a standalone from within ZB? The Zscenemanager runs that way. Maybe you could get in contact with the creator. http://www.zbrushcentral.com/showthread.php?198711-ZSceneManager-plugin-(SubTools-folders)
Hello, no news good news ? ZGameTools now got a Workspace manager :) https://puppet-master.net/wp-content/uploads/2016/06/working-with-workspace-and-core-module.jpg From the module your are working with( Renderer/Texturer/Baker), you set the path of a working directory. the default workspace points to the pluginData under…