Posting this in case anyone wondering how to fix this Edit Pipe error. It happens because an error in the code... This code snippet: the last two lines was intended to get a connection from subCurve node, which is the "ADN_Base_CPath02_Shape", for the $QPipePath variable (that's why you could edit it manually like @Chase &…
Hi @Fansub, Once again I am testing your script on the Mac platform (I know you don't currently support it), but let me report back on some findings: ----- - First of all, it works. But not without some troubleshooting myself. - The main problem being the Main UI doesn't launch. I mean I am able to get through the welcome…
Hey @bitinn, thanks a lot for these reports ! :) and yeah the code of Quick Pipe was pretty much my first script ever, so it's definitely not a reference when it comes to readability x) ADN Modeler Tools and Mesh Blend have both actually adopted a unique folder structure for all their content, and in a more recent Quick…
It would be cool to have a Select Spline that Makes This Mesh button ; so you can Rebuild it And maybe just a slider that rebuilds the source spline while in the QP edit mode.
Dcomella88 : Hmmm that's an odd behavior.If you go into edge,face or vertex mode,but don't select any edge/face/vertex it still doesn't work ? If it absolutely doesn't work in all cases,try to bind this line to a shortcut/MM/Shelf : QuickPipeWindow;
@raul That bug has been known for quite some time now, never got to really understand what made it happen happen unfortunately, so yeah for now restarting the scene is the only option :/ @ewetcr Nope Quick Pipe only generates quads :)
The software looks great. Unfortunately, after solving the Syntax error I still get: // Error: Line 1.28: Cannot find file "StartQuickPipe.mel" for source statement. I've tried selecting and deselecting everything, particularly what the Readme says (edge mode, no edges selected), and no luck. Any ideas?
New Pipe created !// Error: file: C:/Program Files/Autodesk/Maya2017/scripts/others/drInit.mel line 1961: Object '' not found. // it works and creates a pipe. but however, I do not see any window. :( I put all the folders in their proper place. I have maya 2017. thoughts? derp! just figured it out lol. was using ep curve…
It would be nice if there were an interactive mode for this...kind of like bevel, extrude, and most of the other built in modeling tools where there is that popup that lets you adjust the parameters of the tool. The way you're doing it by executing the script command again to cycle through the attributes does save me from…
On a side note,i wanted to say something : both of my tools AMT and Quick Pipe were shared on a certain warez website.I really don't mind that as long as you can't afford or don't have a credit card to buy these tools (i've been in that situation for years) but please keep in mind that these tools are the only way for me…