We're proud to announce that the new update is here: MODO indie 10.0 MODO indie 10.0 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though: * OBJ and FBX export limited to 100k polys * Bake and render resolution limited to 4k * Command eval…
Nice! 2 comments though. Maya LT has no poly limit for game artists, and that is a huge deal to me. I know, I have complained loudly about this before... just sad to see the 100K limit is still there, because I feel it is behind the times, especially with Modo now exporting instances and replicators to FBX and Unity and…