Been playing around with this method of modeling recently, I've noticed sometimes I would encounter problems where after going into proboolean to subtract my mesh it would just dissapear. Can't seem to figure out what is causing this, no ngons in mesh, reset xform, still same issue. Has anyone ecountered this?
I amactually talking for a high poly workflow where I use sometimes some complex meshes to be subtracted by another one in order to create a nice cut flow in the high poly mesh , but most of the times produces a sloppy result and vertex mess, this I need to clear because I want a good quad flow on my hp to use correctly…
Hey guys, thought I would post this instead of starting a new thread. I sent my HP handle out of 3DS Max(with 3 subdivision levels already) and someother HP objects I want to subtract boolean. I go to Zbrush and subdivide my handle once again and perform the boolean operation. I then Dynamesh it as I want to polish and add…
Updated the OP with some special thanks to collaborators who helped me figure this stuff out Yes, and keeping save time quick. I have autoback set to every 5 minutes and it gets to be a drag with too much geo in the scene. Usually I just look at ZB as providing the "minimum" edge width. Any chamfers that need to be…