Just tried out the new build. That's some really great progress! Everything added in the update seems to work great so far. Anyhow... Performance; -Minimized; large activity spikes once every 5 seconds or so. -Idle empty scene; Uses 1/3 of a Geforce GTX 650's processing power. -File/Edit/Options/etc. menu open; No gpu…
Hey Polyhertz - For the time being if you want a real UV map in the 2D view - you can render one out from the layer menu or channel menu, import to a layer, and see in all views. I'll investigate ways to show it automatically in the 2D view that make the most sense. Navigation smoothing - for now if you tap the pan key it…
Some immediate thoughts from about 30 minutes messing with it: -It eats a ton of GPU processing power both when minimized and when idle (this is on a Geforce 650, so low-end, but shouldn't matter). -Not a fan of the navigation. Works fine in the 2D viewport, but not so well in the 3D one. Modo/Sculptris navigation would be…