I feel like I should mention, incase it changes the advice, that I don't use Zbrush and I'm doing hard surface high poly modeling. Although that said, I really don't mean to brush any advice off, it seems like a lot of the advice you guys gave still stands. So thanks very much! This is a part of why I created this post. I…
[quote]I know how to model, but now because I know what I'm doing I see all the things I was "blind" to before, e.g. what I'm doing "wrong".[/quote] And this is what learning and practice is all about. It's one thing to be prepared and have ideas solutions before diving in, and another to have the experience to predict…
So these are my 2cents. (Amazing hard surface modelers out there feel free to smite this pleb) I've been slowing learning zmodeller and it certainly is a nifty tool, the fact that you can stay in one app is super important. But i also think it's really important to lean how to model in your standard 3D app. Personally it…