Hi all. Decided to share some of the ongoing work on the map modelling that is to be part of Tokyo Warfare pc game. Texture generation is being finished now so soon it be way more colorfull.
And finally the video: https://www.youtube.com/watch?v=bWqi9TbdcyY By the day of release i'll try to add some extra details such as a cargo ship but I've tons of work in other areas I need to finish first. VIDEO
Mostly Mostly these are Decals. This was one of the trickiest parts of this maps design. The road markings are divieded by types so some are decals, and some have more geometry than just a simple projected square geometry. In the first post, in the BW image you can see more in detail.