I kinda feel awful for saying that, but despite the impressive visuals and the overall design flair that I do enjoy ... the fact that it is running at 30fps makes it all a bit painful to watch. That probably doesn't have a huge impact on gameplay, but wouldn't a higher framerate be so much nicer !
Yea I really did not enjoy my time with the demo. The FPS drops were pretty bad and I did not feel comfortable at all with the game mechanics going into the final "boss". All of a sudden I have new spells and weapons and a teleport thing that was never introduced before that fight. Previous to that it was just running…
Im wondering if they literally mean, every character artist builds their own rigs from scratch, or if they have a default rig/auto-rigger in the studio and every character artist is responsible for skinning and weighting their own work then animating. I mean that makes more sense and is less likely to screw up the…
Damn, I really wish we had more connections with Japanese game developpers or artist. Here on PC, we got artist from all the corners of the world except Japanese (I think there's a few though). I'd like to here more insight from their part or just see some art dumps from their part from time to time.
Yo'd be appalled," says Hajime Tabata, director of Final Fantasy Type-0 HD and Final Fantasy 15. "Just as a reference, I sleep maybe three hours each day. It's difficult every day ... "There is a sense that this is shortening my lifespan. But it's all worth it." When it came to setting the tone for Final Fantasy games on…
not really sure about these, environments looks by today's standard ok, maybe a bit poor on content, but wouldn't know about final sizes etc. Movie trailer looks all over the place, and anime looks a bit low budget, nice way to get the story out there but looks like it will make me hate the characters even more then I do…
That as well, but actually not doing any private art at all is very common, I know a lot of people that have never touched 3d outside of school and work neither do they have a computer that allows it. this is of course a very stereotype point of view, but there isn't really the same kind of pressure on skill to get a job…
played the demo and wasnt very impressed. demo is not a good word for it. more like tech demo. really weird environment with unclear goals. gameplay wise, the combat and steering isnt very good. combat annoys me the most, this whole jumping between enemies without any control or direction, whilst you just button mashes got…