Here is my first ever animation reel. I pretty much started with zero knowledge of animation and spent a few years practicing animation on my own and with iAnimate. I'm still at iA and I'm constantly learning new workflows and techniques so I still feel like there's a long way to go. Hopefully, I'm somewhat close to a…
Very Very nice showreel my friend. Similar to what every one else have said, i could only notice some neck popping issues in the takedown animation and other issues people have already said. You have said you may need and idle and this is probably a good idea as all characters in games will need an idle animation so…
Sadly, I don't know if many people saw this post, youtube showed only 52 views with me included. I for one liked it, and think it's promising. I'd have to add a few things though, I think the guard that's being taken out turns his head or more like throws his head too soon when she grabs him to do the twist, like his head…
Thanks for the feedback. Only the skate girl and the guard have proper facial controls, the others don't. I thought I should focus more on mechanics since I really want to work in games. I still think I need an idle in there. There is still stuff I would like to polish like extending the press x bit and cleaning some stuff…