Definitely useful, even for highly stylized assets. Putting together a bust in clay can be extremely satisfying and sometimes faster than in 3D. And with the powerful mesh reconstruction tools available in Zbrush, converting a scan into a workable 3D model for further refinement is just a matter of minutes now. So no,…
there is a lot of ways 3D scanning is useful for Artists and designers of all sorts. i think the uses can be summed up in a few broad catagorys: 1:1 Asset Replication - as others pointed out a lot of studios are utilizing 3d scans to get real world assets into their pipeline from the likenesses of actors and models for…
To me the most important feature would definitely be ease of acquisition and automation. That is to say, not having to stitch different views together as a post process, and not having to manually calibrate anything. Basically : the process being as easy as scanning a document in a 2d scanner. For instance I'd gladly…
Thanks everyone. I definitely already learned a lot from the replies! Especially from detailed explanation of the use-cased. Appearantly I was not utterly wrong when assuming that 3D-scanning technology seems to be of help for 3D-modelers. My next question is targeting those who have already used 3D-scanning /…