there is a lot of ways 3D scanning is useful for Artists and designers of all sorts. i think the uses can be summed up in a few broad catagorys: 1:1 Asset Replication - as others pointed out a lot of studios are utilizing 3d scans to get real world assets into their pipeline from the likenesses of actors and models for…
It is useful because it allows us to create close to photorealistic graphics without spending a metric ton of time making them by hand. You can already see more and more games using photogrammetry and scanned materials, believe me there will be more to come. In my opinion at this point it's something any artist should look…
Thanks everyone. I definitely already learned a lot from the replies! Especially from detailed explanation of the use-cased. Appearantly I was not utterly wrong when assuming that 3D-scanning technology seems to be of help for 3D-modelers. My next question is targeting those who have already used 3D-scanning /…