I use a similar approach to Kiel's article. Mostly because when I was having troubles with my blocking, I found his article and used it. haha. It's a small industry! But here, i`ll explain my workflow with my most recent shot I did for our pull up challenge. But basically, for an action shot, I will take a cube and animate…
As a pretty much beginner in animation I used to just block in key poses , nail timings and go from there. I did this with auto tangents however after some advice I found using stepped mode in Maya as mentioned above really helps. I don't even focus on spacing of keys right at the beginning, just one frame after another…