I had some questions for rocks what should the poly count be?I see what I can do for textures with them. I did 1024 but I will optimize them better. I can get the rocks to a higher polly easily.I can make the grass closer in color to the ground texture . Does the gate need to be fixed texture wise?I packed that texture…
(Sidenote - You're using UE4, not UDK. UDK was the free version of UE3. ;) ) The biggest thing that stands out to me would be the consistency of the textures scene. I'm seeing a myriad of different textures and colors that don't seem to go together. Like, that archway is made out of stone, but the actual stones in the area…