Hello I am working on a UDK Environment and wanted to get feedback and critiques, I had a few questions what would be a good replacement to the archway I have? I was thinking of going with a limestone archway that was toppled over and if anyone knew a good tutorial for UDK 4 to make mist under the waterfall? Thank you for…
(Sidenote - You're using UE4, not UDK. UDK was the free version of UE3. ;) ) The biggest thing that stands out to me would be the consistency of the textures scene. I'm seeing a myriad of different textures and colors that don't seem to go together. Like, that archway is made out of stone, but the actual stones in the area…
updates to the environment, I am working on a next part that will be a outside of a temple and interior. I plan to have the outside be a similar style to the entryway or use some of same assets. Thank you.