Hey everybody! For a couple of months I've been working part-time on a game project. I just finished a teaser for the alpha of the game, so I think now is a good time to start my own thread here to post occasional updates. Art-wise it can't keep up with many of the cool things being posted here (my last 3D work was for the…
Thanks for the comments! The body-morphology system turned out to be a bit more complicated to implement than what I originally thought. After each hit the root bone has to be scaled in order to keep the feet on the ground and prevent "floating", the collision capsule size has to be figured out for both standing and…