So about half a year ago my friend tried out blender and got me very interested in 3D modeling (although he himself gave up after a few weeks due to his lack of english which made searching for tutorials very hard) and i started to do a bit of modeling myself and watched some tutorials and so on. Now ive been thinking…
i don't recall a shortage of tutorials to be honest. just that it was all text + images, quicker to digest. the complexity of the process was nowhere near what we have nowadays so not that much to learn either. back then you could have quite happily stuck with 3ds max - or lightwave for the suckers ;) - and photoshop and…