Hello! So I'm in the middle of animating the door with blueprints, which opens when I approach, closes when I step back. But if I approach the door while it is closing, I want it to interrupt the closing animation and reverse to reopen. So I have this Branch node that says "if an animation is playing, stop, reverse; else,…
Little update, been playing with the lighting inside the room, trying to make it match the original footage as much as I can. Note that most of the modeling is still in the blockout phase, plus, obviously there's still no textures whatsoever: I'm having trouble with the light that should come from the emissive meshes.…
Hello again! Time to update this! :3 It has already been too long since I last updated this thread, I wish I could make progress on this project a lot faster than I'm able to, but these lightmaps, man... They ruin me... x) Anyways, here's how things are looking like at the moment: I was thinking I'm quite near completion,…