I've tried my best to apply all the feedback I've received without having to re UV anything. I very happy with the results thus far. I still feel like there are more tweaks to be done but thank you to everyone who has helped so far, really appreciate how far I've pushed this one with your help. More to come, and of course…
awesome! At this stage it is really a matter of how 100% close do you want to be the the concept because right now, the character works super well. Very good crit by dand3d. If I may add, the only minor thing for me is the expression isn't exactly the same; He generally looks a bit nicer/softer than in the concept. His…
I agree with Dana3d, but I also think it looks really good so far. If you want to push the forms a bit more you can definitely mess around with the low poly and see how far you can take it. A little stretching here and there might not even be noticeable. I actually re-evaluate on the low poly with every character I do and…
So I am coming late to the party to give feedback sadly, but I feel that I should give feedback. As a character artist we need to match the model to the concept as best as we can. And looking at your highpoly model I can see that there are some inconsistencies between the concept and your model. I am assuming that the…