This is awesome Satoshi! How do you get geo to conform to underlying geo so well? For example her gauntlet, the star and the little ornate design. Is there any zbrush magic there that can conform geo like that?
Nice progress since my last post on here. Just a general pipeline question: Are you going to open her mouth just a tad more around the corners, to have a cleaner bake? Because from my experience, I'll get those nasty artifacts on the intersection between the upper and lower lips. Especially if the mouth is completely…